size, type, stride, sequence) |
sequence) |
glColorPointer
that accepts either a
gles.array object or some other Python sequence object. Other parameters
of glColorPointer
will be determined as follows:
GL_UNSIGNED_BYTE
sequence) |
glColorPointer
that behaves exactly as
glColorPointerub
except GL_FLOAT
is used as type.
sequence) |
glColorPointer
that behaves exactly as
glColorPointerub
except GL_FIXED
is used as type.
target, level, internalformat, width, height, border, imageSize, data) |
target, level, xoffset, yoffset, width, height, format, imageSize, data) |
sequence) |
mode, count, type, indices) |
mode, indices) |
glDrawElements
that uses length of the sequence
indices as count and GL_UNSIGNED_BYTE
as type.
mode, indices) |
glDrawElements
that uses length of the sequence
indices as count and GL_UNSIGNED_SHORT
as type.
pname, params) |
pname, params) |
n) |
pname) |
name) |
pname, params) |
pname, params) |
light, pname, params) |
light, pname, params) |
m) |
m) |
face, pname, params) |
face, pname, params) |
m) |
m) |
type, stride, sequence) |
sequence) |
glNormalPointer
that uses type
GL_BYTE
and stride 0.
sequence) |
glNormalPointer
that uses type
GL_SHORT
and stride 0.
sequence) |
glNormalPointer
that uses type
GL_FLOAT
and stride 0.
sequence) |
glNormalPointer
that uses type
GL_FIXED
and stride 0.
x, y, width, height, format, type) |
size, type, stride, sequence) |
sequence) |
glTexCoordPointer
that accepts either a
gles.array object or some other Python sequence object. Other parameters
of glTexCoordPointer
will be determined as follows:
GL_BYTE
sequence) |
glTexCoordPointer
that behaves exactly as
glTexCoordPointerb
except GL_SHORT
is used as type.
sequence) |
glTexCoordPointer
that behaves exactly as
glTexCoordPointerb
except GL_FLOAT
is used as type.
sequence) |
glTexCoordPointer
that behaves exactly as
glTexCoordPointerb
except GL_FIXED
is used as type.
face, pname, params) |
face, pname, params) |
target, level, internalformat, width, height, border, format, type, pixels) |
Use of graphics.Image objects is limited to only some combinations of
format and type. Table A.2 below shows the accepted
combinations. To get the best results and performance, the CFbsBitmap
object in the graphics.Image object should be in the equivalent display
mode, also shown in the table below. Otherwise, the CFbsBitmap object
will be first converted to the equivalent display mode before reading its pixel
data, which can degrade the visual quality in some cases.
target, level, xoffset, yoffset, width, height, format, type, pixels) |
glTexImage2D
.
size, type, stride, sequence) |
sequence) |
glVertexPointer
that accepts either a
gles.array object or some other Python sequence object.
Other parameters of glVertexPointer
will be determined as follows:
GL_BYTE
sequence) |
glVertexPointer
that behaves exactly as
glVertexPointerb
except GL_SHORT
is used as type.
sequence) |
glVertexPointer
that behaves exactly as
glVertexPointerb
except GL_FLOAT
is used as type.
sequence) |
glVertexPointer
that behaves exactly as
glVertexPointerb
except GL_FIXED
is used as type.
See About this document... for information on suggesting changes.